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BioEdit

He may not like Earth rodents leaking lubricants on him, but he does have a fondness of blasters, more blasters, and heavy weaponry. Opponents definitely won't feel lucky when the consummate veteran of countless battles shows off his cannons.

Max StatsEdit

1-Star

  • Health: 1,009
  • Attack: 89
  • Max Rating: 260

2-Star

  • Health:
  • Attack:
  • Max Rating:

3-Star

  • Health: 4,765
  • Attack: 327
  • Max Rating: 1,284 (sig 40)

4-Star

  • Health: 11,722
  • Attack: 802
  • Max Rating: 2,869

Game AbilitiesEdit

Basic AbilitiesEdit

  • Critical Damage
  • Burn

AbilitiesEdit

  • When Attacked: 12% chance to increase Critical Damage by 82~126% for 8 seconds.
  • Heavy Attacks: Double Missile Attack has +30% chance to inflict Burn.
  • Missile Attacks:
    • +100% Critical Rate
    • 70% chance to inflict Burn, dealing heat damage for 47.2~72% over 4 seconds.
    • When inflicting Burn on already burning opponents, extra stacks will be inflicted, each dealing 30% attack.
Rank Crit Damage Burn Special 2 chance Special 2 Crit
1 82% 70% 54% 44%
2 91% 52.4% 57% 49%
3 102% 58.3% 60% 54%
4 113% 64.8% 66% 60%
5 126% 72% 72% 67.5%

Signature AbilityEdit

Obliteration

Special Attacks: Ironhide has a 50% chance to obliterate the opponent with +220~600% Critical Damage on his Special Attacks. This may occur once per fight.

+2% per level.

Level Crit Damage
5 +220%
10 +240%
15 +260%
20 +280%
30 +320%
40 +360%
100 +600%

Special AttacksEdit

  1. Feelin' Lucky - He loves to show off his cannons.
    • 80% chance to Stun for 2.5 seconds.
  2. Standoff Break - Point your weapon at him and he'll tear you apart.
    • 54~72% chance to increase Critical Damage by 44-67.5% for 4 seconds.
  3. Full Metal Arsenal - Fire everything.
    • Ironhide gets up close and blasts at point-blank range, with a 30% chance to inflict Burn, and this effect lasts 100% longer.

Synergy BonusesEdit

  • Synergy-outgoing Allies with Ratchet and Bumblebee - +1~8% Armor.
  • Synergy-outgoing Old Friends with Optimus Prime (MV1) - 20~30~70% chance to deal an additional Bleed stack when inflicting Bleed.
  • Synergy-incomingSynergy-outgoing Weapon Specialists with Mixmaster, Rhinox, Hound - +3~4~9% duration for Damaging Debuffs. +2~4~6% Attack Rating in Alliance Missions.
  • Synergy-incoming Brother in Arms - Optimus Prime - 2~3~8% Armor for Autobots. +4~6~8% Melee Damage for Autobots in Solo Missions.
  • Synergy-incoming Medic Support - Ratchet - 1.3~2.5~7% of Base Health Repaired at the start of the fight. +3~4~5% extra Repair in Raids.
  • Synergy-incoming Allies - Optimus Prime (MV1), Arcee, Windblade - 2~3~8% Armor.

StrategyEdit

PlayerEdit

Ironhide is a preferred choice for beginner Commanders, as his few skills are all about high damage. Heavy spamming is a simple technique, but more often than not he opponent will sidestep most of his missiles.

OpponentEdit

Simply sidestep or block Ironhide's Heavy and Special Attacks, or else suffer KO amounts of damage.

Strong Match-upsEdit

  • Most Bots without Evades, Armor, or Shields.
  • Starscream

Weak Match-upsEdit

  • Mirage has several counter-measures that reduces the potential effectiveness of Ironhide's attacks.
  • Rhinox's Shields also reduce the effectiveness of Ironhide's missiles.
  • Optimus Primal's Critical Armor will leave the Demolition King unable to tear anything apart.

Recommended ModulesEdit

ObtainmentEdit

  • Bot Crystal
  • Cinematic Crystal
  • Ironhide Arenas
    • ??? (2-Star)
    • Cannon Fodder (3-Star)
    • Feeling Lucky? (4-Star)
  • Obliteration Crystal
  • 3-Star Ironhide Offer - a limited-time offer for 650 Energon.

GalleryEdit

Trivia Edit

  • His Vehicle Mode is a modified GMC Topkick C4500 4x4 truck.

External LinksEdit